Manga Reader Shakeout (#1142)
* Fixed a unit test in ArchiveService * Image scaling fixes * removing test * Added new layout mode (enum only) and cleaned up manga reader and wrote extra documentation * Aligned code with cleanup * Adding reverse classes for manga reading * Disable options for layout modes that doesn't make sense. * Cleaned up manga reader menu items to link to preferences options directly * Work in progress, but rendering the correct page numbers for double. Need to rework caching logic so we can use existing image objects * Pagination logic is now properly increasing page number an extra when double layout mode * I can't figure out cachedImages to work properly with double pages, but doing it in a way where it handles downloading the image (and etag cache) + rendering the url, seems to work really well * Double original fix, also flex squish fix * Implemented last page on double which will load next chapter. Fixed a bug where if GetImage from ReaderController threw an error, the chapter directory would be emptied, but the folder itself wasn't deleted. * Fixed a bad if for double manga * double class fix * Cleanup up some console.logs * Adjusted the caching for images in a reading session so they cache for 2 mins * fixing webtoon image issue * Tweaked the caching of images to 10 mins for reading. Fixed a bug where after webtoon, single image layout would be selected. Tweaked logic for handling prev/next pages on chapter boundaries. * Fixed an issue where 2nd page would be skipped * Fixed an issue where 2nd page would be skipped * Fixed a skip page issue * Misc css fixes Co-authored-by: Robbie Davis <robbie@therobbiedavis.com>
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@ -63,7 +63,7 @@ namespace API.Controllers
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if (string.IsNullOrEmpty(path) || !System.IO.File.Exists(path)) return BadRequest($"No such image for page {page}");
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var format = Path.GetExtension(path).Replace(".", "");
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Response.AddCacheHeader(path);
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Response.AddCacheHeader(path, TimeSpan.FromMinutes(10).Seconds);
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return PhysicalFile(path, "image/" + format, Path.GetFileName(path));
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}
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catch (Exception)
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