Webtoon fixes + Random release stuff (#1048)
* Refactored the way cover images are updated from SignalR to use an explicit event that is sent at a granular level for a given type of entity. Fixed a bad event listener for RefreshMetadata (now removed) to update metadata on Series Detail. Now uses ScanService, which indicates a series has completed a scan. * Lots of attempts at making webtoon stable. Kinda working kinda not. * Added a new boolean to hide images until the first prefetch loads the images, to prevent jankiness * On Search, remove : from query * Added HasBookmark and NumberOfLibraries to stat service * Cleaned up some dead code * Fixed a bug where page number wasn't reset between chapter loads with infinite scroller * Added recently added series back into the dashboard. * Cleaned up some code in search bar
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13 changed files with 93 additions and 61 deletions
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@ -61,7 +61,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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@Output() loadNextChapter: EventEmitter<void> = new EventEmitter<void>();
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@Output() loadPrevChapter: EventEmitter<void> = new EventEmitter<void>();
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@Input() goToPage: ReplaySubject<number> = new ReplaySubject<number>();
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@Input() goToPage: BehaviorSubject<number> | undefined;
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@Input() bookmarkPage: ReplaySubject<number> = new ReplaySubject<number>();
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@Input() fullscreenToggled: ReplaySubject<boolean> = new ReplaySubject<boolean>();
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@ -121,10 +121,18 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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* Keeps track of the previous scrolling height for restoring scroll position after we inject spacer block
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*/
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previousScrollHeightMinusTop: number = 0;
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/**
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* Tracks the first load, until all the initial prefetched images are loaded. We use this to reduce opacity so images can load without jerk.
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*/
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initFinished: boolean = false;
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/**
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* Debug mode. Will show extra information. Use bitwise (|) operators between different modes to enable different output
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*/
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debugMode: DEBUG_MODES = DEBUG_MODES.None;
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/**
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* Debug mode. Will filter out any messages in here so they don't hit the log
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*/
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debugLogFilter: Array<string> = ['[PREFETCH]', '[Intersection]', '[Visibility]', '[Image Load]'];
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get minPageLoaded() {
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return Math.min(...Object.values(this.imagesLoaded));
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@ -173,8 +181,6 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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fromEvent(this.isFullscreenMode ? this.readerElemRef.nativeElement : window, 'scroll')
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.pipe(debounceTime(20), takeUntil(this.onDestroy))
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.subscribe((event) => this.handleScrollEvent(event));
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}
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ngOnInit(): void {
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@ -182,9 +188,9 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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if (this.goToPage) {
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this.goToPage.pipe(takeUntil(this.onDestroy)).subscribe(page => {
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this.debugLog('[GoToPage] jump has occured from ' + this.pageNum + ' to ' + page);
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const isSamePage = this.pageNum === page;
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if (isSamePage) { return; }
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this.debugLog('[GoToPage] jump has occured from ' + this.pageNum + ' to ' + page);
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if (this.pageNum < page) {
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this.scrollingDirection = PAGING_DIRECTION.FORWARD;
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@ -252,10 +258,6 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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}
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this.prevScrollPosition = verticalOffset;
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console.log('CurrentPageElem: ', this.currentPageElem);
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if (this.currentPageElem != null) {
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console.log('Element Visible: ', this.isElementVisible(this.currentPageElem));
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}
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if (this.isScrolling && this.currentPageElem != null && this.isElementVisible(this.currentPageElem)) {
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this.debugLog('[Scroll] Image is visible from scroll, isScrolling is now false');
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this.isScrolling = false;
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@ -356,15 +358,12 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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isElementVisible(elem: Element) {
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if (elem === null || elem === undefined) { return false; }
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this.debugLog('[Visibility] Checking if Page ' + elem.getAttribute('id') + ' is visible');
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// NOTE: This will say an element is visible if it is 1 px offscreen on top
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var rect = elem.getBoundingClientRect();
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let [innerHeight, innerWidth] = this.getInnerDimensions();
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console.log('innerHeight: ', innerHeight);
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console.log('innerWidth: ', innerWidth);
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return (rect.bottom >= 0 &&
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rect.right >= 0 &&
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rect.top <= (innerHeight || document.documentElement.clientHeight) &&
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@ -399,6 +398,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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initWebtoonReader() {
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this.initFinished = false;
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const [innerWidth, _] = this.getInnerDimensions();
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this.webtoonImageWidth = innerWidth || document.documentElement.clientWidth || document.body.clientWidth;
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this.imagesLoaded = {};
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@ -437,11 +437,14 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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.filter((img: any) => !img.complete)
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.map((img: any) => new Promise(resolve => { img.onload = img.onerror = resolve; })))
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.then(() => {
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this.debugLog('[Initialization] All images have loaded from initial prefetch, initFinished = true');
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this.debugLog('[Image Load] ! Loaded current page !', this.pageNum);
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this.currentPageElem = document.querySelector('img#page-' + this.pageNum);
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// There needs to be a bit of time before we scroll
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if (this.currentPageElem && !this.isElementVisible(this.currentPageElem)) {
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this.scrollToCurrentPage();
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} else {
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this.initFinished = true;
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}
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this.allImagesLoaded = true;
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@ -471,8 +474,8 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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* @param scrollToPage Optional (default false) parameter to trigger scrolling to the newly set page
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*/
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setPageNum(pageNum: number, scrollToPage: boolean = false) {
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if (pageNum > this.totalPages) {
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pageNum = this.totalPages;
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if (pageNum >= this.totalPages) {
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pageNum = this.totalPages - 1;
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} else if (pageNum < 0) {
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pageNum = 0;
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}
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@ -482,9 +485,6 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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this.prefetchWebtoonImages();
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if (scrollToPage) {
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const currentImage = document.querySelector('img#page-' + this.pageNum);
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if (currentImage === null) return;
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this.debugLog('[GoToPage] Scrolling to page', this.pageNum);
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this.scrollToCurrentPage();
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}
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}
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@ -499,6 +499,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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scrollToCurrentPage() {
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this.currentPageElem = document.querySelector('img#page-' + this.pageNum);
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if (!this.currentPageElem) { return; }
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this.debugLog('[GoToPage] Scrolling to page', this.pageNum);
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// Update prevScrollPosition, so the next scroll event properly calculates direction
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this.prevScrollPosition = this.currentPageElem.getBoundingClientRect().top;
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@ -508,6 +509,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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if (this.currentPageElem) {
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this.debugLog('[Scroll] Scrolling to page ', this.pageNum);
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this.currentPageElem.scrollIntoView({behavior: 'smooth'});
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this.initFinished = true;
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}
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}, 600);
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}
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@ -540,7 +542,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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attachIntersectionObserverElem(elem: HTMLImageElement) {
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if (elem !== null) {
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this.intersectionObserver.observe(elem);
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this.debugLog('Attached Intersection Observer to page', this.readerService.imageUrlToPageNum(elem.src));
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this.debugLog('[Intersection] Attached Intersection Observer to page', this.readerService.imageUrlToPageNum(elem.src));
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} else {
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console.error('Could not attach observer on elem'); // This never happens
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}
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@ -610,6 +612,7 @@ export class InfiniteScrollerComponent implements OnInit, OnChanges, OnDestroy {
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debugLog(message: string, extraData?: any) {
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if (!(this.debugMode & DEBUG_MODES.Logs)) return;
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if (this.debugLogFilter.filter(str => message.replace('\t', '').startsWith(str)).length > 0) return;
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if (extraData !== undefined) {
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console.log(message, extraData);
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} else {
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