Infinite Scroll + List View + Cover Upload Redesign (#1319)
* Started with the redesign of the cover image chooser redesign to be less click intensive for volume/chapter images. Made some headings bold in card detail drawer. * Tweaked the styles * Moved where the info cards show * Added an ability to open a page settings drawer * Cleaned up some old code that isn't needed anymore. * Started implementing a list view. Refactored some title code to a dedicated component * List view implemented but way too many API calls. Either need caching or adjusting the SeriesDetail api. * Fixed a bug where if the progress bar didn't render on a card item while a download was in progress, the download indicator would be removed. * Large refactor to move a lot of the needed fields to the chapter and volume dtos for series detail. All fields are noted when only used in series detail. * Implemented cards for other tabs (except related) * Fixed the unit test which needed a mocked reader service call. * More cleanup around age rating and removing old code from the refactor. Commented out sorting till i feel motivated to work on that. * Some cleanup and restored cards as initial layout. Time to test this out and see if there is value add. * Added ability for Chapters tab to show the volume chapters belong to (if applicable) * Adding style fixes * Cover image updates, don't allow the first image (which is what is currently set) to respond to cover changes. Hide the ID field on list item for series detail. * Refactored the title for list item to be injectable * Cleaned up the selection code to make it less finicky on mobile when tap scrolling. * Refactored chapter tab to show volume as well on list view. * Ensure word count shows for Volumes * Started adding virtual scrolling, pushing up so Robbie can mess around * Started adding virtual scrolling, pushing up so Robbie can mess around * Fixed a bug where all chapters would come under specials * Show title data as accent if set. * Style fixes for virtual scroller * Restyling scroll * Implemented a way to show storyline with virtual scrolling * Show Word Count for chapters and cleaned up some logics. * I might have card layout working with virtual scroll code. * Some cleanup to hide more system like properties from info bar on series detail page. Fixed some missing time estimate info on storyline chapters. * Fixed a regression on series service when I integrated VolumeTitle. * Refactored read time to the backend. Added WordCount to the volume itself so we don't need to calculate on frontend. When asking to analyze files from a series, force the calculation. * Fixed SeriesDetail api code * Fixed up the code in the drawer to better update list/card mode * Basic infinite scroll implemented, however due to how we are updating the list to render, we are re-rending cards that haven't been touched. * Updated how we render and layout data for infinite scroll on library detail. It's almost there. * Started laying foundation for loading pages backwards. Removed lazy loading of images since we are now using virtual paging. * Hooked in some basic code to allow user to load a prev page with infinite scroll. * Fixed up series detail api and undid the non-lazy loaded images. Changed the router to help with this infinite loading on Firefox issue. * Fixed up some naming issues with Series Detail and added a new test. * This is an infinite scroll without pagination implementation. It is not fully done, but off to a good start. Virtual scroller with jump bar is working pretty well, def needs more polishing and tweaking. There are hacks in this implementation that need to be revisited. * Refactored code so that we don't use any pagination and load all results by default. * Misc code cleanup from build warnings. * Cleaned up some logic for how to display titles in list view. * More title cleanup for specials * Hooked up page layout to user preferences and renamed an existing user pref name to match the dto. * Swapped out everything but storyline with virtual-scroller over CDK * Removed CDK from series detail. * Default value for migration on page layout * Updating card layout for library detail page * fixing height for mobile * Moved scrollbar * Tweaked some styling for layouts when there is no data * Refactored the series cards into their own component to make it re-usable. * More tweaks on series info cards layout and enhanced a few pages with trackby functions. * Removed some dead code * Added download on series detail to actionables to fit in with new scroll strategy. * Fixed language not being updated and sent to the backend for series update. * Fixed a bad migration (if you ran any prior migration in this branch, you need to undo before you use this commit) * Adding sticky tabs * fixed mobile gap on sticky tab * Enhanced the card title for books to show number up front. * Adjusted the gutters on admin dashboard * Removed debug code * Removing duplicate book title * Cleaned up old references to cdk scroller * Implemented a basic jump bar scaling algorithm. Not perfect, but works pretty well. * Code smells Co-authored-by: Robbie Davis <robbie@therobbiedavis.com>
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122 changed files with 7863 additions and 2097 deletions
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@ -32,14 +32,16 @@ public class WordCountAnalyzerService : IWordCountAnalyzerService
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private readonly IUnitOfWork _unitOfWork;
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private readonly IEventHub _eventHub;
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private readonly ICacheHelper _cacheHelper;
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private readonly IReaderService _readerService;
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public WordCountAnalyzerService(ILogger<WordCountAnalyzerService> logger, IUnitOfWork unitOfWork, IEventHub eventHub,
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ICacheHelper cacheHelper)
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ICacheHelper cacheHelper, IReaderService readerService)
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{
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_logger = logger;
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_unitOfWork = unitOfWork;
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_eventHub = eventHub;
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_cacheHelper = cacheHelper;
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_readerService = readerService;
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}
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@ -142,58 +144,78 @@ public class WordCountAnalyzerService : IWordCountAnalyzerService
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private async Task ProcessSeries(Series series, bool forceUpdate = false, bool useFileName = true)
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{
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if (series.Format != MangaFormat.Epub) return;
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var isEpub = series.Format == MangaFormat.Epub;
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long totalSum = 0;
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foreach (var chapter in series.Volumes.SelectMany(v => v.Chapters))
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foreach (var volume in series.Volumes)
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{
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// This compares if it's changed since a file scan only
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if (!_cacheHelper.HasFileNotChangedSinceCreationOrLastScan(chapter, false,
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chapter.Files.FirstOrDefault()) && chapter.WordCount != 0)
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continue;
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long sum = 0;
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var fileCounter = 1;
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foreach (var file in chapter.Files.Select(file => file.FilePath))
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foreach (var chapter in volume.Chapters)
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{
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var pageCounter = 1;
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try
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// This compares if it's changed since a file scan only
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if (!_cacheHelper.HasFileNotChangedSinceCreationOrLastScan(chapter, forceUpdate,
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chapter.Files.FirstOrDefault()) && chapter.WordCount != 0)
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continue;
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if (series.Format == MangaFormat.Epub)
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{
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using var book = await EpubReader.OpenBookAsync(file, BookService.BookReaderOptions);
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var totalPages = book.Content.Html.Values;
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foreach (var bookPage in totalPages)
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long sum = 0;
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var fileCounter = 1;
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foreach (var file in chapter.Files.Select(file => file.FilePath))
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{
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var progress = Math.Max(0F,
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Math.Min(1F, (fileCounter * pageCounter) * 1F / (chapter.Files.Count * totalPages.Count)));
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var pageCounter = 1;
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try
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{
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using var book = await EpubReader.OpenBookAsync(file, BookService.BookReaderOptions);
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var totalPages = book.Content.Html.Values;
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foreach (var bookPage in totalPages)
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{
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var progress = Math.Max(0F,
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Math.Min(1F, (fileCounter * pageCounter) * 1F / (chapter.Files.Count * totalPages.Count)));
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await _eventHub.SendMessageAsync(MessageFactory.NotificationProgress,
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MessageFactory.WordCountAnalyzerProgressEvent(series.LibraryId, progress,
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ProgressEventType.Updated, useFileName ? file : series.Name));
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sum += await GetWordCountFromHtml(bookPage);
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pageCounter++;
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}
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fileCounter++;
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "There was an error reading an epub file for word count, series skipped");
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await _eventHub.SendMessageAsync(MessageFactory.Error,
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MessageFactory.ErrorEvent("There was an issue counting words on an epub",
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$"{series.Name} - {file}"));
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return;
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}
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await _eventHub.SendMessageAsync(MessageFactory.NotificationProgress,
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MessageFactory.WordCountAnalyzerProgressEvent(series.LibraryId, progress,
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ProgressEventType.Updated, useFileName ? file : series.Name));
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sum += await GetWordCountFromHtml(bookPage);
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pageCounter++;
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}
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fileCounter++;
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "There was an error reading an epub file for word count, series skipped");
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await _eventHub.SendMessageAsync(MessageFactory.Error,
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MessageFactory.ErrorEvent("There was an issue counting words on an epub",
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$"{series.Name} - {file}"));
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return;
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chapter.WordCount = sum;
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series.WordCount += sum;
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volume.WordCount += sum;
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}
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var est = _readerService.GetTimeEstimate(chapter.WordCount, chapter.Pages, isEpub);
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chapter.MinHoursToRead = est.MinHours;
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chapter.MaxHoursToRead = est.MaxHours;
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chapter.AvgHoursToRead = est.AvgHours;
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_unitOfWork.ChapterRepository.Update(chapter);
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}
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chapter.WordCount = sum;
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_unitOfWork.ChapterRepository.Update(chapter);
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totalSum += sum;
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var volumeEst = _readerService.GetTimeEstimate(volume.WordCount, volume.Pages, isEpub);
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volume.MinHoursToRead = volumeEst.MinHours;
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volume.MaxHoursToRead = volumeEst.MaxHours;
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volume.AvgHoursToRead = volumeEst.AvgHours;
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_unitOfWork.VolumeRepository.Update(volume);
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}
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series.WordCount = totalSum;
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var seriesEstimate = _readerService.GetTimeEstimate(series.WordCount, series.Pages, isEpub);
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series.MinHoursToRead = seriesEstimate.MinHours;
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series.MaxHoursToRead = seriesEstimate.MaxHours;
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series.AvgHoursToRead = seriesEstimate.AvgHours;
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_unitOfWork.SeriesRepository.Update(series);
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}
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@ -207,8 +229,7 @@ public class WordCountAnalyzerService : IWordCountAnalyzerService
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if (textNodes == null) return 0;
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return textNodes
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.Select(node => node.InnerText)
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.Select(text => text.Split(' ', StringSplitOptions.RemoveEmptyEntries)
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.Select(node => node.InnerText.Split(' ', StringSplitOptions.RemoveEmptyEntries)
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.Where(s => char.IsLetter(s[0])))
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.Select(words => words.Count())
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.Where(wordCount => wordCount > 0)
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