Lots of Hangfire attempts to solve the lock issue. Not sure how to fix it. Added some APIs for streams.
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10 changed files with 89 additions and 28 deletions
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@ -55,6 +55,7 @@ namespace API.Interfaces
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Task<byte[]> GetVolumeCoverImageAsync(int volumeId);
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Task<byte[]> GetSeriesCoverImageAsync(int seriesId);
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Task<IEnumerable<SeriesDto>> GetRecentlyAdded(int libraryId);
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Task<IEnumerable<SeriesDto>> GetInProgress(int userId, int libraryId, int limit);
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Task<IEnumerable<SeriesDto>> GetRecentlyAdded(int libraryId, int limit);
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}
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}
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