#!/bin/sh # WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY! # Verify that $CODE_SIGN_IDENTITY is set if [ -z "${CODE_SIGN_IDENTITY}" ] ; then echo "CODE_SIGN_IDENTITY needs to be set for framework code-signing!" if [ "${CONFIGURATION}" = "Release" ] ; then exit 1 else # Code-signing is optional for non-release builds. exit 0 fi fi if [ -z "${CODE_SIGN_ENTITLEMENTS}" ] ; then echo "CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!" if [ "${CONFIGURATION}" = "Release" ] ; then exit 1 else # Code-signing is optional for non-release builds. exit 0 fi fi ITEMS="" FRAMEWORKS_DIR="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}" if [ -d "$FRAMEWORKS_DIR" ] ; then FRAMEWORKS=$(find "${FRAMEWORKS_DIR}" -depth -type d -name "*.framework" -or -name "*.dylib" -or -name "*.bundle" | sed -e "s/\(.*framework\)/\1\/Versions\/A\//") RESULT=$? if [[ $RESULT != 0 ]] ; then exit 1 fi ITEMS="${FRAMEWORKS}" fi LOGINITEMS_DIR="${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/" if [ -d "$LOGINITEMS_DIR" ] ; then LOGINITEMS=$(find "${LOGINITEMS_DIR}" -depth -type d -name "*.app") RESULT=$? if [[ $RESULT != 0 ]] ; then exit 1 fi ITEMS="${ITEMS}"$'\n'"${LOGINITEMS}" fi # Prefer the expanded name, if available. CODE_SIGN_IDENTITY_FOR_ITEMS="${EXPANDED_CODE_SIGN_IDENTITY_NAME}" if [ "${CODE_SIGN_IDENTITY_FOR_ITEMS}" = "" ] ; then # Fall back to old behavior. CODE_SIGN_IDENTITY_FOR_ITEMS="${CODE_SIGN_IDENTITY}" fi echo "Identity:" echo "${CODE_SIGN_IDENTITY_FOR_ITEMS}" echo "Entitlements:" echo "${CODE_SIGN_ENTITLEMENTS}" echo "Found:" echo "${ITEMS}" # Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below. SAVED_IFS=$IFS IFS=$(echo -en "\n\b") # Loop through all items. for ITEM in $ITEMS; do echo "Signing '${ITEM}'" codesign --force --verbose --sign "${CODE_SIGN_IDENTITY_FOR_ITEMS}" --entitlements "${CODE_SIGN_ENTITLEMENTS}" "${ITEM}" RESULT=$? if [[ $RESULT != 0 ]] ; then echo "Failed to sign '${ITEM}'." IFS=$SAVED_IFS exit 1 fi done # Restore $IFS. IFS=$SAVED_IFS # Save it to a file in your project. # Mine is called codesign-frameworks.sh. # Add a “Run Script” build phase right after your “Copy Embedded Frameworks” build phase. # You can call it “Codesign Embedded Frameworks”. # Paste ./codesign-frameworks.sh (or whatever you called your script above) into the script editor text field. # Build your app. All bundled frameworks will be codesigned. # from http://stackoverflow.com/questions/7697508/how-do-you-codesign-framework-bundles-for-the-mac-app-store