amnezia-client/client/ui/models/servers_model.h

84 lines
2.6 KiB
C++

#ifndef SERVERSMODEL_H
#define SERVERSMODEL_H
#include <QAbstractListModel>
#include "settings.h"
class ServersModel : public QAbstractListModel
{
Q_OBJECT
public:
enum Roles {
NameRole = Qt::UserRole + 1,
HostNameRole,
CredentialsRole,
CredentialsLoginRole,
IsDefaultRole,
IsCurrentlyProcessedRole,
HasWriteAccessRole,
ContainsAmneziaDnsRole
};
ServersModel(std::shared_ptr<Settings> settings, QObject *parent = nullptr);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
QVariant data(const int index, int role = Qt::DisplayRole) const;
void resetModel();
Q_PROPERTY(int defaultIndex READ getDefaultServerIndex WRITE setDefaultServerIndex NOTIFY defaultServerIndexChanged)
Q_PROPERTY(QString defaultServerName READ getDefaultServerName NOTIFY defaultServerNameChanged)
Q_PROPERTY(QString defaultServerHostName READ getDefaultServerHostName NOTIFY defaultServerIndexChanged)
Q_PROPERTY(int currentlyProcessedIndex READ getCurrentlyProcessedServerIndex WRITE setCurrentlyProcessedServerIndex
NOTIFY currentlyProcessedServerIndexChanged)
public slots:
void setDefaultServerIndex(const int index);
const int getDefaultServerIndex();
const QString getDefaultServerName();
const QString getDefaultServerHostName();
bool isDefaultServerCurrentlyProcessed();
bool isCurrentlyProcessedServerHasWriteAccess();
bool isDefaultServerHasWriteAccess();
bool hasServerWithWriteAccess();
const int getServersCount();
void setCurrentlyProcessedServerIndex(const int index);
int getCurrentlyProcessedServerIndex();
QString getCurrentlyProcessedServerHostName();
const ServerCredentials getCurrentlyProcessedServerCredentials();
void addServer(const QJsonObject &server);
void removeServer();
bool isDefaultServerConfigContainsAmneziaDns();
void updateContainersConfig();
protected:
QHash<int, QByteArray> roleNames() const override;
signals:
void currentlyProcessedServerIndexChanged(const int index);
void defaultServerIndexChanged(const int index);
void defaultServerNameChanged();
private:
ServerCredentials serverCredentials(int index) const;
QJsonArray m_servers;
std::shared_ptr<Settings> m_settings;
int m_defaultServerIndex;
int m_currentlyProcessedServerIndex;
};
#endif // SERVERSMODEL_H