amnezia-client/client/3rd/QtSsh/src/ssh/sshagent_p.h
2021-07-27 09:33:49 +03:00

125 lines
3.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <QByteArray>
#include <QHash>
#include <QList>
#include <QLocalSocket>
#include <QObject>
#include <QPair>
#include <QQueue>
#include <QString>
namespace QSsh {
namespace Internal {
class SshAgent : public QObject
{
Q_OBJECT
public:
enum State { Unconnected, Connecting, Connected, };
~SshAgent();
static State state() { return instance().m_state; }
static bool hasError() { return !instance().m_error.isEmpty(); }
static QString errorString() { return instance().m_error; }
static QList<QByteArray> publicKeys() { return instance().m_keys; }
static void refreshKeys() { instance().refreshKeysImpl(); }
static void storeDataToSign(const QByteArray &key, const QByteArray &data, uint token);
static void removeDataToSign(const QByteArray &key, uint token);
static void requestSignature(const QByteArray &key, uint token) {
instance().requestSignatureImpl(key, token);
}
static SshAgent &instance();
signals:
void errorOccurred();
void keysUpdated();
// Empty signature means signing failure.
void signatureAvailable(const QByteArray &key, const QByteArray &signature, uint token);
private:
struct Request {
Request() { }
Request(const QByteArray &k, const QByteArray &d, uint t)
: key(k), dataToSign(d), token(t) { }
bool isKeysRequest() const { return !isSignatureRequest(); }
bool isSignatureRequest() const { return !key.isEmpty(); }
QByteArray key;
QByteArray dataToSign;
uint token = 0;
};
struct Packet {
bool isComplete() const { return size != 0 && int(size) == data.count(); }
void invalidate() { size = 0; data.clear(); }
quint32 size = 0;
QByteArray data;
};
SshAgent();
void connectToServer();
void refreshKeysImpl();
void requestSignatureImpl(const QByteArray &key, uint token);
void sendNextRequest();
Packet generateKeysPacket();
Packet generateSigPacket(const Request &request);
void handleConnected();
void handleDisconnected();
void handleSocketError();
void handleIncomingData();
void handleIncomingPacket();
void handleIdentitiesPacket();
void handleSignaturePacket();
void handleProtocolError();
void setDisconnected();
void sendPacket();
State m_state = Unconnected;
QString m_error;
QList<QByteArray> m_keys;
QHash<QPair<QByteArray, uint>, QByteArray> m_dataToSign;
QLocalSocket m_agentSocket;
QByteArray m_incomingData;
Packet m_incomingPacket;
Packet m_outgoingPacket;
QQueue<Request> m_pendingRequests;
};
} // namespace Internal
} // namespace QSsh