* add focusController class * add more key handlers * add focus navigation to qml * fixed language selector * add reverse focus change to FocusController * add default focus item * update transitions * update pages * add ListViewFocusController * fix ListView navigation * update CardType for using with focus navigation * remove useless key navigation * remove useless slots, logs, Drawer open and close * fix reverse focus move on listView * fix drawer radio buttons selection * fix drawer layout and focus move * fix PageSetupWizardProtocolSettings focus move * fix back navigation on default focus item * fix crashes after ListView navigation * fix protocol settings focus move * fix focus on users on page share * clean up page share * fix server rename * fix page share default server selection * refactor about page for correct focus move * fix focus move on list views with header and-or footer * minor fixes * fix server list back button handler * fix spawn signals on switch * fix share details drawer * fix drawer open close usage * refactor listViewFocusController * refactor focusController to make the logic more straightforward * fix focus on notification * update config page for scrolling with tab * fix crash on return with esc key * fix focus navigation in dynamic delegate of list view * fix focus move on qr code on share page * refactor page logging settings for focus navigation * update popup * Bump version * Add mandatory requirement for android.software.leanback. * Fix importing files on TVs * fix: add separate method for reading files to fix file reading on Android TV * fix(android): add CHANGE_NETWORK_STATE permission for all Android versions * Fix connection check for AWG/WG * chore: minor fixes (#1235) * fix: add a workaround to open files on Android TV due to lack of SAF * fix: change the banner format for TV * refactor: make TvFilePicker activity more sustainable * fix: add the touch emulation method for Android TV * fix: null uri processing * fix: add the touch emulation method for Android TV * fix: hide UI elements that use file saving * chore: bump version code * add `ScrollBarType` * update initial config page * refactor credentials setup page to handle the focus navigation * add `setDelegateIndex` method to `listViewFocusController` * fix focus behavior on new page/popup * make minor fixes and clean up * fix: get rid of the assign function call * Scrollbar is on if the content is larger than a screen * Fix selection in language change list * Update select language list * update logging settings page * fix checked item in lists * fix split tunneling settings * make unchangable properties readonly * refactor SwitcherType * fix hide/unhide password * `PageShare` readonly properties * Fix list view focus moving on `PageShare` * remove manual focus control on `PageShare` * format `ListViewFocusController` * format `FocusController` * add `focusControl` with utility functions for focus control * refactor `listViewFocusController` acoording to `focusControl` * refactor `focusConroller` according to `focusControl` * add `printSectionName` method to `listViewController` * remove arrow from `Close application` item * fix focus movement in `ServersListView` * `Restore from backup` is visible only on start screen * `I have nothing` is visible only on start screen * fix back button on `SelectLanguageDrawer` * rename `focusControl` to `qmlUtils` * fix `CMakeLists.txt` * fix `ScrollBarType` * fix `PageSetupWizardApiServicesList` * fix focus movement on dynamic delegates in listView * refactor `PageSetupWizardProtocols` * remove comments and clean up * fix `ListViewWithLabelsType` * fix `PageProtocolCloakSettings` * fix `PageSettingsAppSplitTunneling` * fix `PageDevMenu` * remove debug output from `FocusController` * remove debug output from `ListViewFocusController` * remove debug output from `focusControl` * `focusControl` => `FocusControl` --------- Co-authored-by: albexk <albexk@proton.me> Co-authored-by: Nethius <nethiuswork@gmail.com>
210 lines
5.3 KiB
C++
210 lines
5.3 KiB
C++
#include "focusController.h"
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#include "utils/qmlUtils.h"
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#include <QQmlApplicationEngine>
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#include <QQuickWindow>
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FocusController::FocusController(QQmlApplicationEngine *engine, QObject *parent)
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: QObject { parent },
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m_engine { engine },
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m_focusChain {},
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m_focusedItem { nullptr },
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m_rootObjects {},
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m_defaultFocusItem { QSharedPointer<QQuickItem>() },
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m_lvfc { nullptr }
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{
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QObject::connect(m_engine.get(), &QQmlApplicationEngine::objectCreated, this,
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[this](QObject *object, const QUrl &url) {
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QQuickItem *newDefaultFocusItem = object->findChild<QQuickItem *>("defaultFocusItem");
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if (newDefaultFocusItem && m_defaultFocusItem != newDefaultFocusItem) {
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m_defaultFocusItem.reset(newDefaultFocusItem);
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}
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});
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QObject::connect(this, &FocusController::focusedItemChanged, this,
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[this]() { m_focusedItem->forceActiveFocus(Qt::TabFocusReason); });
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}
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void FocusController::nextKeyTabItem()
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{
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nextItem(Direction::Forward);
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}
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void FocusController::previousKeyTabItem()
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{
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nextItem(Direction::Backward);
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}
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void FocusController::nextKeyUpItem()
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{
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nextItem(Direction::Backward);
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}
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void FocusController::nextKeyDownItem()
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{
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nextItem(Direction::Forward);
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}
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void FocusController::nextKeyLeftItem()
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{
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nextItem(Direction::Backward);
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}
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void FocusController::nextKeyRightItem()
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{
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nextItem(Direction::Forward);
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}
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void FocusController::setFocusItem(QQuickItem *item)
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{
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if (m_focusedItem != item) {
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m_focusedItem = item;
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}
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emit focusedItemChanged();
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}
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void FocusController::setFocusOnDefaultItem()
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{
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setFocusItem(m_defaultFocusItem.get());
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}
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void FocusController::pushRootObject(QObject *object)
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{
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m_rootObjects.push(object);
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dropListView();
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// setFocusOnDefaultItem();
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}
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void FocusController::dropRootObject(QObject *object)
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{
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if (m_rootObjects.empty()) {
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return;
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}
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if (m_rootObjects.top() == object) {
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m_rootObjects.pop();
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dropListView();
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setFocusOnDefaultItem();
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} else {
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qWarning() << "===>> TRY TO DROP WRONG ROOT OBJECT: " << m_rootObjects.top() << " SHOULD BE: " << object;
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}
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}
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void FocusController::resetRootObject()
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{
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m_rootObjects.clear();
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}
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void FocusController::reload(Direction direction)
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{
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m_focusChain.clear();
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QObject *rootObject = (m_rootObjects.empty() ? m_engine->rootObjects().value(0) : m_rootObjects.top());
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if (!rootObject) {
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qCritical() << "No ROOT OBJECT found!";
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resetRootObject();
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dropListView();
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return;
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}
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m_focusChain.append(FocusControl::getSubChain(rootObject));
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std::sort(m_focusChain.begin(), m_focusChain.end(),
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direction == Direction::Forward ? FocusControl::isLess : FocusControl::isMore);
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if (m_focusChain.empty()) {
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qWarning() << "Focus chain is empty!";
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resetRootObject();
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dropListView();
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return;
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}
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}
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void FocusController::nextItem(Direction direction)
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{
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reload(direction);
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if (m_lvfc && FocusControl::isListView(m_focusedItem)) {
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direction == Direction::Forward ? focusNextListViewItem() : focusPreviousListViewItem();
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return;
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}
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if (m_focusChain.empty()) {
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qWarning() << "There are no items to navigate";
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setFocusOnDefaultItem();
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return;
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}
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auto focusedItemIndex = m_focusChain.indexOf(m_focusedItem);
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if (focusedItemIndex == -1) {
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focusedItemIndex = 0;
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} else if (focusedItemIndex == (m_focusChain.size() - 1)) {
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focusedItemIndex = 0;
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} else {
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focusedItemIndex++;
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}
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const auto focusedItem = qobject_cast<QQuickItem *>(m_focusChain.at(focusedItemIndex));
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if (focusedItem == nullptr) {
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qWarning() << "Failed to get item to focus on. Setting focus on default";
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setFocusOnDefaultItem();
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return;
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}
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if (FocusControl::isListView(focusedItem)) {
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m_lvfc = new ListViewFocusController(focusedItem, this);
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m_focusedItem = focusedItem;
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if (direction == Direction::Forward) {
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m_lvfc->nextDelegate();
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focusNextListViewItem();
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} else {
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m_lvfc->previousDelegate();
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focusPreviousListViewItem();
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}
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return;
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}
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setFocusItem(focusedItem);
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}
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void FocusController::focusNextListViewItem()
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{
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m_lvfc->reloadFocusChain();
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if (m_lvfc->isLastFocusItemInListView() || m_lvfc->isReturnNeeded()) {
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dropListView();
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nextItem(Direction::Forward);
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return;
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} else if (m_lvfc->isLastFocusItemInDelegate()) {
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m_lvfc->resetFocusChain();
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m_lvfc->nextDelegate();
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}
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m_lvfc->focusNextItem();
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}
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void FocusController::focusPreviousListViewItem()
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{
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m_lvfc->reloadFocusChain();
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if (m_lvfc->isFirstFocusItemInListView() || m_lvfc->isReturnNeeded()) {
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dropListView();
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nextItem(Direction::Backward);
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return;
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} else if (m_lvfc->isFirstFocusItemInDelegate()) {
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m_lvfc->resetFocusChain();
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m_lvfc->previousDelegate();
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}
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m_lvfc->focusPreviousItem();
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}
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void FocusController::dropListView()
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{
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if (m_lvfc) {
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delete m_lvfc;
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m_lvfc = nullptr;
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}
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}
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